"Perhaps my single proudest moment was when I had a SunDog player explain to me how he had figured out how to make money without risking pirates. He wouldn't buy any cargo. Instead, he would buy ship's components on worlds with high tech levels (where they were available) and sell them on worlds with low tech levels (where they weren't). He would fill up the various lockers with these parts and said he could clear CR 50,000 in a single trip.
I was delighted, because I had not consciously designed that into the game. It was a consequence of the 'real world' rules we had set up, and someone had found a way to use them that we hadn't anticipated."
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